The Entity
The blind stalker that hunts by sound and contact when a Doppelganger slips through — silence and the vents are your only defense.
| Type | Stalker |
|---|---|
| Night | Any Hunt |
| Counter | Silence + vents; walking is safe, sprinting is a death sentence |
The large creature that arrives when a Doppelganger slips through.
- It is blind. It hunts by sound and contact, not sight.
- Sprinting near it is a death sentence; walking is usually safe.
- Escape aggro through the vents — crawling in breaks its tracking.
- Surviving your first Hunt (by slip-through or by reaching the first Blood Moon) earns the Still Breathing achievement.
Players describing a "fast flying ghost that follows me no matter where I hide" are almost always hearing the Entity — it doesn't need to see you to find you. Sound discipline is the whole counter.