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Endings & Achievements

All endings and achievements — exact unlock conditions, difficulty and the fastest way to get each.

Empty Home

The default bad ending — don't call Clyde and arrive at Night 13 with less than $250. The pet dies and the sta…

Requirement: Let your Pet die to save ClydeDifficulty: Story
Empty Home Ending
Requirement: Don't call Clyde + less than $250Outcome: The pet dies and the station goes quiet. The easy default — avoid it with either True Ending method.
First Blood

The tutorial milestone — kill your first Doppelganger customer. Most players unlock First Blood by Night 2, an…

Requirement: Kill your first customerDifficulty: Easy
Freed

Kill a Demented, the weeping-angel enemy that freezes while observed. Bait one onto a bear trap or landmine in…

Requirement: Kill a DementedDifficulty: Medium
Grave Decision

Call Clyde after Shift 12 and he comes to the station to sacrifice himself so the pet lives. The simplest endi…

Requirement: Let Clyde die to save your PetDifficulty: Story
Grave Decision Ending
Requirement: Call Clyde after Shift 12Outcome: Clyde sacrifices himself for the pet. The simplest good-ish ending if the money never materialized.
Last Performance

Kill a Marionette rather than dismissing it with the music box. Winding the box is the safe play — this achiev…

Requirement: Kill a MarionetteDifficulty: Medium
Locked And Loaded

Purchase every melee weapon in the shop and fill the Arsenal wall. Not hard, just long — budget three to four …

Requirement: Buy every melee weapon and fill the ArsenalDifficulty: Easy
Relentless

End a Hunt in under 30 seconds — the rarest achievement in the game at roughly 12% of players. Pre-staged bear…

Requirement: Finish a Hunt within 30 secondsDifficulty: Hard
Silenced

Kill a single Shrieking Doll. They spawn in clusters during Hunts — one shotgun blast clears the group, and an…

Requirement: Kill a Shrieking DollDifficulty: Easy
Still Breathing

Survive your first Hunt — the loud phase where the lights cut and the Entity comes looking. Reach the end of i…

Requirement: Survive your first HuntDifficulty: Easy
True Ending

Keep both the Pet and Clyde alive: don't call Clyde after Shift 12, and have $250 in personal funds ready for …

Requirement: Keep both your Pet and Clyde aliveDifficulty: Story
True Ending Ending
Requirement: Don't call Clyde + have $250 personal funds by Night 13Outcome: The pet gets surgery and survives. The tight economic challenge — two proven methods: the clean run or the let-everyone-buy exploit.