Endings & Achievements
All endings and achievements — exact unlock conditions, difficulty and the fastest way to get each.
The default bad ending — don't call Clyde and arrive at Night 13 with less than $250. The pet dies and the sta…
The tutorial milestone — kill your first Doppelganger customer. Most players unlock First Blood by Night 2, an…
Kill a Demented, the weeping-angel enemy that freezes while observed. Bait one onto a bear trap or landmine in…
Call Clyde after Shift 12 and he comes to the station to sacrifice himself so the pet lives. The simplest endi…
Kill a Marionette rather than dismissing it with the music box. Winding the box is the safe play — this achiev…
Purchase every melee weapon in the shop and fill the Arsenal wall. Not hard, just long — budget three to four …
End a Hunt in under 30 seconds — the rarest achievement in the game at roughly 12% of players. Pre-staged bear…
Kill a single Shrieking Doll. They spawn in clusters during Hunts — one shotgun blast clears the group, and an…
Survive your first Hunt — the loud phase where the lights cut and the Entity comes looking. Reach the end of i…
Keep both the Pet and Clyde alive: don't call Clyde after Shift 12, and have $250 in personal funds ready for …